The MESH Model maps the relationships that allow student-powered XR production to function, making roles, responsibilities, and dependencies visible to teams building ambitious immersive work.
Introduction: XR Production as an Organizational System
Student-powered XR production combines creative practice, engineering, project management, and mentorship. The MESH Model examines this work as an organizational system, asking how individual roles become dependable collective capacity rather than a collection of disconnected tasks.
Model: Mapping Responsibility and Interdependence
The model maps roles, responsibilities, and dependencies across an XR production ecosystem. It foregrounds the handoffs, coordination structures, and support relationships that shape whether a team can move from an initial concept to a sustainable, high-quality experience.
Contribution: A Vocabulary for Designing Production Programs
By making these relationships visible, the MESH Model offers educators and project leaders a vocabulary for structuring student teams, allocating mentorship, anticipating coordination risks, and designing repeatable pathways into interdisciplinary XR practice.